Comments |
| #1 Posted by: peniZKoker 27/03/2006 18:31
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| then where is the patch? |
| #2 Posted by: therogue 27/03/2006 18:33
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| download doesn't work..? |
| #3 Posted by: oxidize 27/03/2006 18:55
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| http://www.q4.jolt.co.uk/index.php?page=download.php&action=filenotes&id=6342 - mirror. Use that exact full url tho. |
| #4 Posted by: hemostick 27/03/2006 18:57
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| Added, thanks oxi <3 |
| #5 Posted by: illadelph 27/03/2006 19:46
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| http://www.alitdom.org/quake4/mods/q4max073.zip |
| #6 Posted by: Fuzzy 28/03/2006 00:27
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| So we need to wait for id/raven to release the "real" 1.1 patch, or does this work with the current beta release? |
| #7 Posted by: hemostick 28/03/2006 02:01
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| it does. how else would we have made it ? =) |
| #8 Posted by: Fuzzy 28/03/2006 02:58
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| "We've had early access to the mod SDK and have been working hard to get our code merged with theirs." |
| #9 Posted by: hemostick 28/03/2006 03:05
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| yes, with the beta code. that's what everyone got, it wasn't exactly a secret, you can see the beta stuff on their ftp :p |
| #10 Posted by: Fuzzy 28/03/2006 03:32
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Yeah, my point was that it's not exactly clear. Rather than trying to make me feel silly you could have just edited the: (Requires Quake 4 Point Release 1.1) to read, (Requires Quake 4 Point Release 1.1 Beta) and it would be clear to the next poor dumb admin....
Still, good work on getting q4max running with 1.1. Makes my life a lot easier now I don't have to manage 2 versions of Q4. |
| #11 Posted by: Fuzzy 28/03/2006 04:42
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:)
I notice that the final release of 1.1 is "coming soon". Sooner for some people it would seem.... |
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